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Re: injuries

By frank - League Admin
7/18/2023 3:53 pm
two weeks in and the injuries are certainly apparent here

what yall think? dial it back?

i put them all the way up cuz i thought it would be fun to force creativity since we have no position constraints.........might find some players to fit in places we wouldnt have

either way we are all level. if there is a lot of support to dial it back i will do so
Last edited at 7/18/2023 3:55 pm

Re: injuries

By shavar
7/18/2023 5:42 pm
i am fine either way .. definitely makes it challenging how it is set up now

Re: injuries

By JakeJarmel
7/18/2023 9:45 pm
It can be good for testing depth, but overall I have always been an injury hater :D

Re: injuries

By GrandadB
7/18/2023 11:56 pm
80% minimum, the injuries are part of the challenge, same as in RL football.

Re: injuries

By Pernbronze
7/19/2023 10:10 pm
I'd say they are perfect. I'd be sad if they went down.

Re: injuries

By Pernbronze
7/19/2023 10:16 pm
My te to wr convert kratz trade score hit 666 and he got injured for 10 weeks doubtful lol
Last edited at 7/19/2023 10:20 pm

Re: injuries

By WuTangClan
7/19/2023 11:59 pm
I already have 4 starters with Neck and Knee injuries that are Doubtful - 6+ weeks

Re: injuries

By frank - League Admin
7/21/2023 3:27 pm
im expecting a lot of injuries for the Head Hunters soon.....only have 6 injured players now and they are all probable

Re: injuries

By GrandadB
7/28/2023 2:21 pm
Most injuries Ive ever experienced, in any league! Over half my offense is injured, lol.

Re: injuries

By Pernbronze
7/28/2023 7:50 pm
GrandadB wrote:
Most injuries Ive ever experienced, in any league! Over half my offense is injured, lol.


Impressive, only one injury with an effect. You really are getting though pretty unscathed.

I'm suffering 7 effective injuries with three of concerning lengths but no one out.

Probable supposedly has negligible effect outside a slight increase to worsening the injury.
Last edited at 7/28/2023 7:57 pm